Join Steve Caplin for an in-depth discussion in this video Choosing a torso, part of Learning Adobe Fuse CC.
- [Voiceover] Before we add arms and legs…to our figure, of course we have to add a torso.…That makes sense, otherwise there'd be…nothing for the arms and legs to be attached to.…Let's choose a torso.…We select it and zooms out to show us the torso in place.…Now, there are different kinds of torso here.…The ones that have the word "scan" in the titles…are scans of real people.…That's 3D models of real people…who have stood in front of the camera…and posed especially for it.…
We can change this to one of the regular model figures…and they are not quite so convincing.…They're rather smoother and perhaps too symmetrical.…Let's go back to our scanned figure.…And every time we select a torso,…it then moves us on to the next part…which is choosing the legs.…You have to select the torso area to go back to it.…One rather surprising thing here…is that although we've got a female head,…we don't have to have a female body.…
We could put on, for example, this rather…pasty male body and even when we choose that,…you can see the female head does blend…
- Choosing and customizing the character's head
- Choosing a torso, legs, and arms
- Adding clothing, hair, glasses, and hats
- Posing the model in Mixamo
- Placing and animating the model in Photoshop
Skill Level Beginner
Photoshop CC 2015 Essential Trainingwith Julieanne Kost12h 27m Beginner
Animating Cartoon Characters in Mayawith George Maestri2h 17m Intermediate
1. Creating the Head
2. Building the Body
3. Adding Clothing
4. Customizing Texture
5. Posing the Model in Mixamo
6. Placing the Model in Photoshop
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