Join Steve Caplin for an in-depth discussion in this video Adding wear and dirt, part of Learning Adobe Fuse CC.
- [Voiceover] Let's go back to the skirt.…We'll select it, and let's have a look…at some of the other parameters in here.…We could change the Overall Roughness of the skirt.…As we drag it to the right,…the slider takes out the shininess of the skirt.…So with the roughest skirt, there's no shininess at all.…If we drag it the other way, it gets shiner and shiner,…until with zero roughness, or nearly zero,…we get a very, very shiny, plastic-looking skirt.…
Let's go back to somewhere 'round about here,…I don't think a plastic skirt looks very good on this model.…We can add scaling to the texture.…And we can have the different areas…of the skirt scaled differently.…So we could have a tighter scale here for the main body…of it than there is on the weight of the hem.…We can apply wear to the skirt.…So when we select this, as we drag the Overall Wear Level…slider, it's starting now to look more used.…
We can change the hue of the wear so it looks more stained.…The saturation.…The lightness.…And so on.…So this is effectively where the texture of the skirt…
- Choosing and customizing the character's head
- Choosing a torso, legs, and arms
- Adding clothing, hair, glasses, and hats
- Posing the model in Mixamo
- Placing and animating the model in Photoshop
Skill Level Beginner
Photoshop CC 2015 Essential Trainingwith Julieanne Kost12h 27m Beginner
Animating Cartoon Characters in Mayawith George Maestri2h 17m Intermediate
1. Creating the Head
2. Building the Body
3. Adding Clothing
4. Customizing Texture
5. Posing the Model in Mixamo
6. Placing the Model in Photoshop
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