Join Steve Caplin for an in-depth discussion in this video Adding tops, bottoms, and shoes, part of Learn Adobe Fuse CC: The Basics.
- [Voiceover] We've built our model…with a head, torso, arms, and legs,…and now, it's time to go ahead and start adding clothing.…We can do this by moving on to the Clothing tab.…Here in Clothing mode, we start off by choosing a top,…and there's a whole variety of both male…and female tops to choose from.…We could, for example, go for this simple T-shirt,…and you can see how it modifies itself…to fit the character exactly.…
If we choose a blazer,…that also fits the character exactly.…Even though this might be for a male character,…it bends over the wider hips of the female character,…and it just fits perfectly.…One thing to note is that you can…only have one top at a time.…The blazer comes with its own shirt.…What you can't do is choose a different shirt,…and then, put a blazer over the top.…There are plenty of these to choose from.…
We could go for something like this firefighting jacket,…and once again, it will modify…its appearance to fit the figure.…If you go for a full-length outfit,…like this trench coat, exactly the same.…
- Choosing and customizing the character's head
- Choosing a torso, legs, and arms
- Adding clothing, hair, glasses, and hats
- Posing the model in Mixamo
- Placing and animating the model in Photoshop
Skill Level Beginner
Photoshop CC Essential Training (2015)with Julieanne Kost12h 27m Beginner
Animating Cartoon Characters in Mayawith George Maestri2h 17m Intermediate
1. Creating the Head
2. Building the Body
3. Adding Clothing
4. Customizing Texture
5. Posing the Model in Mixamo
6. Placing the Model in Photoshop
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