In order to test your app on a physical iOS device you'll need to configure Xcode. After watching this video you'll be able to configure your IDE to be ready to test your app.
and you would like to run the Flutter apps that you create … onto your physical iOS device, … then you are in the right place. … That's exactly what we're going to cover in this lesson. … Now before we can get started, … there's a coupla prerequisites that you have to fulfill … before you can actually do this. … so one of these two. … And then three, you're going to need … Xcode already installed, … which we already did previously in the set up instructions. … If you haven't done that, then you'll need to do that now … before we can continue. … And finally you're going to need a good quality USB cable. … And strangely enough, … we've discovered through years of teaching students, … that USB cables are not created equal … and some of them will only transfer data, … whereas other ones will only transfer power. … And you need both power and data. … So best case scenario, you have the original cable … that you got from Apple, which is hopefully not yet frayed, … 'cause they tend to do that, or you have a good quality …
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