Take your UX design process hands on. Learn how to use various analog and digital tools (including Keynote, InVision, and Flinto) to prototype amazing mobile app experiences.
- Hi, I'm Diane Cronenwett and welcome to hands on UX mobile prototyping. As a UX designer, I found that there are many different ways to prototype for mobile and different tools have different advantages. I'm going to talk about paper prototyping and digital prototyping tools. This is design prototyping, which means we won't be writing any code. We'll be using paper and mock ups to prototype interactions for a mobile application. In this course, I'll be introducing you to prototyping with paper using stop animation to add motion to your physical prototypes and prototyping with various digital tools.
Specifically Keynote, Invision, and Flinto lite. This course is aimed at anyone who is interested in learning more about how they might explore using various prototyping methods for their next mobile design project. Prototyping mobile experiences is an important part of the design process and a great way to get some feedback from your users. So let's get prototyping.
- Why prototype?
- Comparing low-fidelity and high-fidelity prototyping methods
- Paper prototyping
- Digital prototyping in tools like Keynote, InVision, and Flinto