Flash Builder 4 and Flex 4 New Features
Flash Builder 4 bundled with the Flex 4 SDK, Adobe's latest release for Flex developers, represents a big leap forward for one of the dominant toolsets in the rich internet application development sphere. Author David Gassner reviews the dozens of new features in Flash Builder 4 and Flex 4 New Features, explaining critical information for both developers who are upgrading from Flex 3 and for those who are just getting started. Exercise files accompany the course.
- Understanding MXML namespaces
- Moving classes and components between packages
- Managing templates for new MXML and ActionScript files
- Exploring MXML language changes
- Working with the Spark component framework
- Adding visual controls with CSS, MXML graphics, and custom Spark skins
- Displaying images and dynamic data
Hi! My name is David Gassner and I'd like to welcome you to Flash Builder 4 and Flex 4 New Features. This version of the Flex Development Platform is the result of two years of work by Adobe Systems and there are lots of great new features, both in the Flex 4 Software Developers Kit and in the integrated development environment, the newly renamed Flash Builder 4, formerly known as Flex Builder. In this series, I'll show you how to create a new Flex project in Flash Builder and how to use Flash Builder's new code refactoring and code-generation tools.
I'll show you how to create custom skins for the new Spark Component Architecture. This course is designed for developers who have some experience with earlier versions of Flex Builder and the Flex SDK. If you're new to Flex application development, you might want to check out the introductory course, Flash Builder 4 and Flex 4 Essential Training. Either way, I think you'll find that this new version of the Flex development platform will make it easier than ever before to create and deploy dynamic, visually-compelling, rich Internet applications.
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