Author
Released
7/5/2012Starting with installation and configuration of Starling and creation of a Flash Builder project, the course shows how to prepare and import graphical assets, create MovieClip classes from sprite sheets, manage various gaming objects, detect collisions, and add both particle and sound effects. The finished game can be deployed to any browser or mobile device that integrates Flash Player 11, which was released in September 2011.
- Downloading and installing Starling and Flash Builder
- Creating the project
- Creating the main game class, static assets class, and other classes
- Building the state machine
- Creating a static assets class
- Adding images
- Creating sprite sheets with Texture Packer
- Creating and importing bitmap fonts
- Detecting collisions
- Adding particle effects
- Adding sound effects
Skill Level Intermediate
Duration
Views
- [Voiceover] Hi, I'm Lee Brimelow and welcome to Building Flash Games with Starling. In this course, I'm gonna show you how to leverage the open source Starling framework to create games that fully tap into the power of the GPU. I'll cover all of the major features of the framework including how to incorporate different assets like sprite sheets and sound effects. How to create a simple game framework that can serve as the basis for your own games. How to add beautiful particle effects and also how to optimize your games so that they'll run great even on mobile devices.
After going through this course, you'll have all the information you need to create your own high performance flash games using the Starling framework.
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Introduction
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Welcome41s
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1. Getting Started
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Installing Flash Builder1m 44s
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Installing additional tools1m 30s
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2. Project Setup
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Creating the main game class4m 13s
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3. The Game State Machine
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Building the state machine7m 48s
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4. Preparing and Importing Assets
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5. The Menu State
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Adding the logo2m 58s
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Adding the play button3m 4s
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6. The Play State
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Adding the background1m 3s
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Creating the Hero class6m 14s
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Creating the Bullet class1m 44s
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Using the StarlingPool class9m 24s
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7. The GameOver State
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Adding the background1m 10s
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8. Adding Particle Effects
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Adding the smoke texture5m 3s
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9. Finishing Touches
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Adding the sound effects3m 42s
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Creating the Score class4m 18s
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Conclusion
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Helpful Starling resources1m 53s
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Video: Welcome