All right, so the first thing we want to do…is actually stop the Timeline right here.…So, to do that, we'll open up the Code Snippets…and choose our Code Snippets for WebGL,…and choose Stop at this Frame.…Let's Copy to Clipboard,…and we'll just paste that right in.…It tells us here Stop at This Frame.…The timeline's going to stop or pause…at this frame where you insert the code.…So, we can see that the WebGL code for stop…is very similar.…
This course focuses on using Flash Professional CC to create a shared pool of content for a set of related projects: an HTML5 video, an interactive ad, and a simple web-based game. Author Joseph Labrecque shows how to use Flash's familiar toolset to build and manage assets that fit into a modern web publishing workflow.
- Using code snippets and actions
- Assembling and animating a scene for video
- Rendering the video
- Programming a game in HTML5 Canvas
Skill Level Intermediate
1. Working in HTML5 Canvas and WebGL
2. Animating HTML5 Video
4. Programming a Game in HTML5 Canvas
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