Vectorizing the head


show more Vectorizing the head provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation show less
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Vectorizing the head

So here we are. This is our character and we have lined the body, we have lined the hands, and we are ready to move on to the head layer. So let's double-click either on the symbol on the Stage or double-click on the bd symbol in the Library and we are inside our body. This i, as I said before, it's a composite, meaning that this symbol has multiple layers and objects inside it that can be controlled individually. There is a layer for the major body elements and also one for the head up here at the top. Now as you can see the head is not going to be a single static shape that will be a very limited and boring kind of character to animate.

We are going to make separate layers for the eyebrows, the eyes, the nose, mouth and so on. And if we put these layers in here, just simply adding them, then this is not going to be a very easy to use symbol or a comp. I am going to undo that, Ctrl+Z. So the solution is to add those layers inside a single head symbol. It's going to be a comp i...

Vectorizing the head
Video duration: 4m 47s 9h 19m Intermediate

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Vectorizing the head provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation

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