Join Anastasia McCune for an in-depth discussion in this video Using graphic symbols, part of Flash Professional CS6 Essential Training.
Another symbol type available in Flash is the graphic symbol.…Don't let the name graphic symbol fool you;…You don't need to use any kind of special graphic to create a graphic symbol.…Almost anything can be made into a graphic symbol:…shapes, drawing objects, groups of objects, bitmap or vector artwork, even text.…For now, in a new blank FLA document, I am going grab my Oval tool and quickly…draw an oval on the Stage.…To convert it to a symbol, you may remember from previous videos that there's a…lot of ways to do this.…
This time I'm going to select my shape on the Stage and hit F8 on my keyboard.…I'll give it an intuitive name, so how about oval? And in the Type dropdown, I am…going to make sure that this is a graphic. I am going to click OK.…When I look in the library, there's the graphic symbol.…Notice the graphic symbol icon, which looks maybe like a piece of paper…with some shapes on it.…In the Property inspector, it tells me that I've selected an instance of the…Oval graphic symbol.…So, I can drag and drop multiple copies or instances of the graphic symbol to the Stage.…
Author
Released
5/7/2012- Choosing a document type
- Working with panels and workspaces
- Importing bitmap and vector graphics into a project
- Understanding the Timeline and frame rate
- Defining frames and keyframes
- Creating button, graphic, and movie clip symbols
- Nesting timelines
- Building shape tweens and motion tweens
- Defining inverse kinematic (IK) motion
- Applying filters, blend modes, and masks
- Integrating audio and video
- Using ActionScript code snippets
- Configuring SWF and HTML publish settings
- Publishing with AIR
Skill Level Beginner
Duration
Views
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Adobe Flash Professional
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What is Flash?1m 20s
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Introduction
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Welcome1m 2s
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1. How Flash Professional Fits In
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Flash for desktop apps2m 50s
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Flash for mobile apps3m 7s
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2. Introduction to the Flash Interface
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Zooming and moving around3m 39s
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3. Importing Graphics
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Navigating in the library5m 35s
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4. Structuring a Flash Document
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Adjusting document settings7m 23s
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Organizing layers9m 7s
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Utilizing guide layers4m 33s
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Previewing a project3m 5s
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5. Drawing Basic Shapes
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6. Beyond Basic Shapes
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Drawing with the Brush tool4m 13s
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7. Symbols
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Introducing symbols9m 41s
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Using graphic symbols3m 6s
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Exploring button symbols8m 20s
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8. Motion Tweens
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Modifying motion tweens3m 51s
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9. Motion Tweening Tools and Techniques
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Exploring motion presets2m 11s
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Nesting timelines5m 1s
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Onion skinning2m 55s
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Editing multiple frames4m 55s
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Understanding classic tweens4m 25s
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10. Shape Tweens
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Building shape tweens4m 40s
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Employing shape hints3m 52s
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11. Inverse Kinematics
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Using the Bone tool8m 17s
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Fine-tuning IK motion4m 12s
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Creating runtime IK1m 6s
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12. Effects and Masks
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Applying filters5m 29s
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Setting up masks4m 27s
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Animating a mask4m 57s
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13. Text
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Exploring TLF text features3m 31s
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Embedding fonts5m 51s
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14. Video
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15. Audio
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Controlling volume4m 53s
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16. ActionScript
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Troubleshooting ActionScript6m 22s
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17. Integrating with Other Applications
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Integrating with Photoshop4m 45s
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Integrating with Illustrator4m 41s
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18. Publishing
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Using the Bandwidth Profiler5m 35s
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19. Creating Desktop and Mobile Applications
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Understanding Adobe AIR2m 43s
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Conclusion
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Where to go from here2m 32s
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Video: Using graphic symbols