Join Anastasia McCune for an in-depth discussion in this video Using frames and keyframes in a project, part of Up and Running with Flash Professional.
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In our fastCar.fla project, let's apply some frames and keyframes to the movie…to control the Timeline and get the car moving.…This piece is going to be a total of eight seconds long.…The first four seconds will have some intro text that says "The really fast new…sports car" with a lady in car sitting in the middle of the screen.…The last four seconds will have the car driving by, and some lyrics to a pretend…song displayed at the same time.…Let's see what our frame rate is.…If you can't see it, click on the Property Inspector and then click somewhere on the stage.…
It's currently set to 24, but let's change it to 12, for no other reason than to…practice with a different frame rate.…Eight seconds multiplied by the frame rate of 12 equals 96 frames.…So let's extend all the layers at once by selecting frame 96 on the top layer,…holding down the Shift key and then selecting frame 96 on the bottom layer.…Right-click and choose Insert Frame or just hit F5.…Let's add our intro text for the first four seconds.…
- Choosing the type of document to work with
- Changing document settings and orientation
- Importing bitmaps and vector files
- Organizing layers
- Understanding the timeline, frames, and keyframes
- Creating shapes
- Understanding the three symbol types (graphics, buttons, and movie clips)
- Defining motion and shape tweens
- Nesting timelines
- Using effects and masks
- Working with text
- Importing and adding audio and video
- Publishing your project
Skill Level Beginner
1. The Basics of Flash
2. Introducing the Workspace
3. Creating Graphics
Transforming visual objects5m 46s
4. Understanding Symbols
5. Introducing Tweening
6. Using Effects and Masks
7. Working with Text
8. Incorporating Audio in Flash
9. Understanding ActionScript
10. Working with Video
11. Publishing a Flash Document
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