Join Joseph Labrecque for an in-depth discussion in this video Using code snippets and actions, part of HTML5 Canvas and WebGL in Flash Professional CC.
And as we see, we have Code Snippets for ActionScript,…for HTFL5 Canvas, and for WebGL.…Since I'm currently using HTML5 Canvas,…and we can tell because it says Canvas…right here after my file name,…I can twirl down HTML5 Canvas…and have a look at some of the pieces that we have here.…So we have commands that control the timeline,…different actions to do things like go to the web page,…change cursors, and things like that.…We also have a number of event handlers,…ways to animate content, library usage,…so loading in various assets dynamically from our library,…
This course focuses on using Flash Professional CC to create a shared pool of content for a set of related projects: an HTML5 video, an interactive ad, and a simple web-based game. Author Joseph Labrecque shows how to use Flash's familiar toolset to build and manage assets that fit into a modern web publishing workflow.
- Using code snippets and actions
- Assembling and animating a scene for video
- Rendering the video
- Programming a game in HTML5 Canvas
Skill Level Intermediate
1. Working in HTML5 Canvas and WebGL
2. Animating HTML5 Video
4. Programming a Game in HTML5 Canvas
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