Join Anastasia McCune for an in-depth discussion in this video Using the Content Simulator, part of Flash Professional CS6 New Features.
A new tool has been introduced in Flash Professional CS6 to help you simulate…how your content will behave on a mobile device.…This feature replaces Device Central, and I think you'll find in many ways it has…superior ability for simulating mobile apps.…The new Content Simulator is an AIR application, and one quick way to take a…look at it in Flash is going to File > New, and in the Templates opening a…new Accelerometer example file.…You can see that this is an AIR 3.2 for Android document.…
If I scroll down on the screen to the instructions, they tell us to open the…Actions panel to edit the movement of the ball.…So let's open the Actions panel just to see what this code is doing, and in a…nutshell it's hooking into the Accelerometer and having the ball move around the…Stage based on how the device is being held and turned.…Well it would sure be nice to see how this works on an actual phone.…So we can simulate this by going to the Control menu, then Test Movie and then…choosing AIR Debug Launcher.…
- Creating PNG sequences and sprite sheets from the Library and the Stage
- Using scripts to export PNG sequences or sprite sheets
- Using Direct Window Mode publishing for Stage3D
- Exploring the captive AIR run time for Android, OS X, and Windows
- Using the new Content Simulator