Up and Running with Flash Professional
In this course, author Anastasia McCune provides the basic building blocks a designer, even one who’s never touched Flash, needs to create animation projects or build a web presence. This course works for all Creative Suite versions of Flash and demonstrates how to create graphics, transform them to symbols, instantly move and morph objects with tweens, and incorporate text and audio. The final chapters address slightly more advanced topics such as adding links and play/pause controls to a project with ActionScript, as well as how to embed video into a Flash project.
- Choosing the type of document to work with
- Changing document settings and orientation
- Importing bitmaps and vector files
- Organizing layers
- Understanding the timeline, frames, and keyframes
- Creating shapes
- Understanding the three symbol types (graphics, buttons, and movie clips)
- Defining motion and shape tweens
- Nesting timelines
- Using effects and masks
- Working with text
- Importing and adding audio and video
- Publishing your project
Hi! I am Anastasia McCune and welcome to Up and Running with Flash Professional. In this course we'll start with a blank slate and go through the fundamentals of creating a simple yet effective Flash project. I'll start by showing you how to navigate around Flash and utilize parts of the workspace like the Stage, Library, and Timeline. Then I'll show you how to import artwork into Flash as well as create your own using some of the drawing tools. I'll show you how to create simple animation by using Motion and Shape tweens.
We'll also see how to incorporate audio and video as well as interactive control using items like buttons and simple ActionScript. We'll be covering all these features plus plenty of other tools and techniques. So let's get up and running with Flash Professional.
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