Join Anastasia McCune for an in-depth discussion in this video Testing on multiple devices at the same time, part of Flash CC 2013 New Features.
A really exciting new feature in flash, is that you can test on multiple devices …connected by a USB at once. That's really useful because you can …check out your application performance across a spectrum of devices with varying …screen sizes, OS versions, and hardware configurations all at once. …Debugging on multiple devices isn't really an option, but testing is. …So let's try that out now. So I've got error 3.6 for Anroid, …selected as my target, and I have two Android devices plugged into my computer …via USB. One's an Android tablet and the other is …a phone. Now I'll go to the Control menu, test …movie, on device via USB and then refresh device list.…
Flash will go out and detect both devices. …Now in the properties panel, I'm gonna click on the Wrench icon, next to AIR 3.6 …for Android to bring up the AIR for Android settings box. …I'm gonna move over to the deployment tab. …Here, near the bottom, where it lists the devices I can choose from, here are both …of my devices listed, albeit, with goofy serial numbers as identifiers. …
Note: Adobe Creative Cloud is updated on a regular basis. We will add more tutorials as features are added or changed, so check back often.
- Distributing and swapping multiple symbols and bitmaps
- Managing properties for multiple layers at once
- Scaling content to predefined anchor points
- Exporting video and animation
- Working with the HTML5 Canvas document type
- Using Cross-File Find and Replace
- Testing and debugging on iOS
Skill Level Intermediate
Q: This course was updated on 12/05/2013. What changed?
A: We updated six movies and added two new ones on the new HTML5 Canvas document type and some updated publish settings for AIR 3.8 for Android.
Q: This course was updated on 6/18/2014. What changed?
A: We added nine new movies, covering changes to the Flash interface and features that were reintroduced to Flash CC, as well as HTML Canvas integration and the new Width and Motion Editor tools.