Squashing and stretching with custom easing


show more Squashing and stretching with custom easing provides you with in-depth training on 3D + Animation. Taught by Todd Perkins as part of the Flash CS4 Professional Tools for Character Animation show less
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Squashing and stretching with custom easing

One of the basic principles of animation is something called squash and stretch. In this movie we'll take a look at how to apply squash and stretch to an animation. To understand squash and stretch I am going to test the movie here. The file that I am using is Squash_Stretch.fla in the Chapter 01 folder, so we'll test the movie and we'll watch the monster moving up and down. You may notice that there is something that just doesn't feel quite right about this animation, and that's because the monster doesn't adjust it all when it hits the ground. I'll close the Preview window. Let's talk about squash and stretch.

When the monster hits the ground its body should contract just a little bit to emphasize the impact of the monster with the ground. The principle of squash and stretch says basically just as much as the object contracts vertically, it should expand horizontally. So it should squash in one dimension and it should stretch in the other dimension. So l...

Squashing and stretching with custom easing
Video duration: 5m 33s 1h 57m Intermediate

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Squashing and stretching with custom easing provides you with in-depth training on 3D + Animation. Taught by Todd Perkins as part of the Flash CS4 Professional Tools for Character Animation

Subjects:
3D + Animation Web
Software:
Flash Professional
Author:
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