Rigging the shoes


show more Rigging the shoes provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation show less
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Rigging the shoes

The final step of the basic pass of our walk cycle is going to be fixing the feet. So let us open the previous file and it's number 14. So click on here and again just to look at the feet action on the reference image. Let's just watch this light colored foot, just see it bends and twists and adopt different positions in the curves around the ground and obviously we think a Flash symbol probably wouldn't be able to do that because it's one big static shape.

I am going to show you how to do that and how to make this look like it's made of leather or something flexible. So the first thing I'd like to do is right-click, just go right into the symbol. I don't know if you remember our creation of this but we took an earlier three quarters foot and used the Distort tool to create this image and with the Subselection tool I'll show you what happens. You end up with a couple of extra points that you don't need. It's still pretty clean but I would never w...

Rigging the shoes
Video duration: 8m 27s 9h 19m Intermediate

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Rigging the shoes provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation

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