Rigging a Face in Flash Professional
In this course, author Dermot O' Connor offers experienced Flash designers a step-by-step guide for creating and animating a full-featured cartoon face in Adobe Flash Professional. The course begins with some best practices for setting up the rig and moves on to building facial features such as the mouth and eyes, sculpting the mouth to simulate dialogue, and creating a range of expressions. The course also shows how to rotate the head using poses, move the rig along multiple axes, and incorporate audio.
- Setting up layers for the head
- Animating blinks
- Fine-tuning expressions
- Fixing layering issues
- Adding expressions to the animation
- [Voiceover] Hi, I'm Dermot O'Connor and welcome to Rigging a Face in Flash Professional. This course is aimed at intermediate to advanced users, so you should be pretty comfortable with the basic features of Flash, like tweening, how to make symbols, the tool bar, and navigating the library and the properties panel. In this course, I'll show you how to create an animated cartoon face. In later chapters, I'll demonstrate techniques that will allow you to rotate the head 360 degrees, to animate expressions that blend into one another, and finally, how to articulate the head to create greater flexibility in your animation.
I think this is a very exciting course, so let's get started.
Flash CS4 Professional Tools for Character Animation375,735 Views
Flash Professional Power Shortcuts64,215 Views
Flash Professional CS6 New Features40,504 Views
Flash CS3 Animation Secrets212,760 Views
Flash Professional CS5: Code Snippets and Templates in Depth139,824 Views
Illustrator CC 2013 One-on-One: Fundamentals1,633,291 Views
Illustrator CC 2013 One-on-One: Mastery286,020 Views
Illustrator CC 2013 One-on-One: Advanced376,037 Views
Edge Animate Essential Training590,974 Views
Illustrator CC 2013 One-on-One: Intermediate526,337 Views