Rigging a Face in Flash Professional

with Dermot O' Connor
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Rigging a Face in Flash Professional
Video duration: 0s 6h 46m Intermediate

Viewers:

In this course, author Dermot O' Connor offers experienced Flash designers a step-by-step guide for creating and animating a full-featured cartoon face in Adobe Flash Professional. The course begins with some best practices for setting up the rig and moves on to building facial features such as the mouth and eyes, sculpting the mouth to simulate dialogue, and creating a range of expressions. The course also shows how to rotate the head using poses, move the rig along multiple axes, and incorporate audio.

Topics include:
  • Setting up layers for the head
  • Animating blinks
  • Fine-tuning expressions
  • Fixing layering issues
  • Adding expressions to the animation
Subject:
3D + Animation
Software:
Flash Professional
Author:

Introduction

- [Voiceover] Hi, I'm Dermot O'Connor and welcome to Rigging a Face in Flash Professional. This course is aimed at intermediate to advanced users, so you should be pretty comfortable with the basic features of Flash, like tweening, how to make symbols, the tool bar, and navigating the library and the properties panel. In this course, I'll show you how to create an animated cartoon face. In later chapters, I'll demonstrate techniques that will allow you to rotate the head 360 degrees, to animate expressions that blend into one another, and finally, how to articulate the head to create greater flexibility in your animation.

I think this is a very exciting course, so let's get started.

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