Join Anastasia McCune for an in-depth discussion in this video Publish Settings for AIR 3.8 for Android, part of Flash Professional: Creative Cloud Updates.
…AIR 3.8 became available as a published target with the avatar release of Flash.…With that version of AIR, there are a few…things to point out when targeting AIR 3.8 for Android.…So, in my monster game here, I'll make sure that AIR 3.8 for Android…is selected, and then click the Wrench…icon to open my application settings for publish.…So here's what's changed. Here on the Deployment tab, you can see…that under Deployment type, the Emulator Release type is disabled.…Under AIR runtime, the Get AIR runtime from option is disabled.…
When targeting earlier versions of AIR, you can choose to have the…user get the AIR runtime from Google Play or the Amazon App Store.…When targeting AIR 3.8, your only option is to…embed AIR runtime with application, otherwise known as Captive runtime.…Future versions of AIR will support only Captive runtime going forward as well.…Finally, I'm going to click over to the Icons tab and point out…that you can now include XHDPI icons like this 96 by 96 option.…
Note: Adobe Creative Cloud is updated on a regular basis. We will add more tutorials as features are added or changed, so check back often.
- Distributing and swapping multiple symbols and bitmaps
- Managing properties for multiple layers at once
- Scaling content to predefined anchor points
- Exporting video and animation
- Working with the HTML5 Canvas document type
- Using Cross-File Find and Replace
- Testing and debugging on iOS
Skill Level Intermediate
Q: This course was updated on 12/05/2013. What changed?
A: We updated six movies and added two new ones on the new HTML5 Canvas document type and some updated publish settings for AIR 3.8 for Android.
Q: This course was updated on 6/18/2014. What changed?
A: We added nine new movies, covering changes to the <span class="il">Flash</span> interface and features that were reintroduced to <span class="il">Flash</span> CC, as well as HTML Canvas integration and the new Width and Motion Editor tools.