Join Dermot O' Connor for an in-depth discussion in this video Moving frames between symbols to make a rotation, part of Rigging a Face in Flash Professional.
In this movie, we'll do a very subtle head turn.…We are going to improve it a little bit by moving frames from one of our rigs…and goes into another which is a very important skill to know how to do.…First, before we go any further, I want to show you a fundamental Flash glitch…that is the kind of thing that crops up from time to time, so not to get freaked…out if you do see it at some point.…If you open the library and look at the body test hd reaction symbol, click on…that, and when you play it, have a look at this, absolutely weird, and I saw…this, and I thought, "Oh no, what's gone wrong?"…Maybe it deleted all of my shape hints or something, but there is actually…symbols are disappearing here, two at the nose, that's just wrong.…
So when I click inside the head.…That all looks fine, and then when you click outside the head, let's go back to…the symbol, and now everything is just back to normal.…So, if you see that happening and your character becomes a faceless wonder,…don't panic, simply tunnel into this symbol and back out again, and that will fix the problem.…
Author
Released
9/19/2012- Setting up layers for the head
- Animating blinks
- Fine-tuning expressions
- Fixing layering issues
- Adding expressions to the animation
Skill Level Intermediate
Duration
Views
Related Courses
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Introduction
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Introduction39s
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Setting up Flash8m 35s
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Dos and don'ts2m 59s
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1. Creating the Front View
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Drawing the head19m 2s
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Creating the mouth11m 27s
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Drawing the eyes4m 31s
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Animating the eye blink10m 19s
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2. Mouth and Dialogue
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Building unique mouth shapes12m 10s
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3. Facial Acting
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Creating jubilant expressions11m 47s
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Fine-tuning expressions11m 36s
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4. Rotating the Head
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Clock rotation demonstration2m 23s
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Creating the three-o'clock pose10m 16s
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Creating the remaining poses13m 17s
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Fine-tuning the head rotation11m 54s
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Fixing layering issues7m 42s
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5. Creating a Head Turn-Around
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Introducing the turnaround2m 55s
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Creating the E head (rear)8m 59s
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Creating the H head6m 41s
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Creating the G head11m 33s
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Creating the F head19m 18s
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Creating the B mouth (3-quarter)13m 41s
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Creating the C mouth (profile)14m 33s
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Adding detail to the C mouth7m 42s
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Creating other mouths6m 28s
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6. Fine-Tuning and Animating
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Putting together a head rotation14m 29s
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Using the rig with audio14m 59s
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Conclusion
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Goodbye1m
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Video: Moving frames between symbols to make a rotation