Lighting a 3D shot


show more Lighting a 3D shot provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Animation Tips and Tricks with Flash Professional show less
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Lighting a 3D shot

So now we have our scene with our little phony 3D camera move into the shot, and then the next step would be to just add a few details and things to bring it to life. To completely finish this scene obviously will take a bit of time. So what I'm going to do is, instead of showing you the entire procedure, I'll show you the general process of how I would go about finishing this. So let's click into the scene. I am going to actually delete the old layers just to make some room in here. So we are moving through.

First things first: let's look at the background, and I want to see the entire area. So View>Pasteboard, or Workarea if you're in an older version of Flash, and here is our background; very minimal. I mean there are lots of things we can do to add lines and details to the background. Maybe some doors at the end, and windows and so forth, maybe some roof tiles, and whatnot. But for now I am going to do something a little more basic. I am going to make a new layer...

Lighting a 3D shot
Video duration: 9m 40s 5h 16m Intermediate

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Lighting a 3D shot provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Animation Tips and Tricks with Flash Professional

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