Join Anastasia McCune for an in-depth discussion in this video Introducing the Timeline and frames and keyframes, part of Learning Flash Professional.
Controlling animation and the appearance and disappearance of objects on the…screen over time is a big part of the appeal of Flash.…Understanding how to use the Timeline, Frames, and Keyframes is integral to…this type of control.…To practice this I've created a test file called travelPhotos.fla.…It's a pretty simple file with only five layers and four images in the library.…Before we start working, in your Exercise Files, pop open the…travelPhotosPreview.swf to see what we're building toward.…
This is a short movie, only 5 seconds long.…Four images appear in succession with a short piece of text appearing at the…same time as the last image, then the movie starts over.…So close this preview file and return to your travelPhotos.fla file in Flash.…Before starting, I'm going to use the View dropdown on the upper right of the…stage and choose Fit in Window so we can see the entire stage.…The Flash Timeline, which appears across the bottom of the screen, is…measured in frames.…You can see the frame numbering across the top of the Timeline.…
- Choosing the type of document to work with
- Changing document settings and orientation
- Importing bitmaps and vector files
- Organizing layers
- Understanding the timeline, frames, and keyframes
- Creating shapes
- Understanding the three symbol types (graphics, buttons, and movie clips)
- Defining motion and shape tweens
- Nesting timelines
- Using effects and masks
- Working with text
- Importing and adding audio and video
- Publishing your project
Skill Level Beginner
Flash: Best Practices for Banner Adswith Anastasia McCune3h 59m Intermediate
1. The Basics of Flash
2. Introducing the Workspace
3. Creating Graphics
Transforming visual objects5m 46s
4. Understanding Symbols
5. Introducing Tweening
6. Using Effects and Masks
7. Working with Text
8. Incorporating Audio in Flash
9. Understanding ActionScript
10. Working with Video
11. Publishing a Flash Document
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