Join Joseph Labrecque for an in-depth discussion in this video HTML5 integration with Brackets, part of HTML5 Canvas and WebGL in Flash Professional CC.
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- Since every one of the projects we build in this course…will be targetting HTML5 in some way…it makes sense to demonstrate how easy it is…to integrate what we produce into a standard website layout.…To this end, we'll be using the Brackets Development tool…when demonstrating project integration.…If you're interested in trying out Brackets,…you can go to brackets.io and simply download Brackets.…You can also download a lighter weight version…of Brackets that doesn't have the extract technology.…Extract is an additional plugin…that Adobe bundles with Brackets…that lets you introspect PSDs.…
The choice is yours.…When you open up Brackets for the first time…you'll have just a basic project,…and this is just something that comes with Brackets…to show you sort of how things work.…We don't care for that,…we want our own project in here.…So what we're going to do is actually…just kind of move Brackets to the side here…and here you can see that I have cleared out…my project Folder on the desktop,…so there's no files in here,…
This course focuses on using Flash Professional CC to create a shared pool of content for a set of related projects: an HTML5 video, an interactive ad, and a simple web-based game. Author Joseph Labrecque shows how to use Flash's familiar toolset to build and manage assets that fit into a modern web publishing workflow.
- Using code snippets and actions
- Assembling and animating a scene for video
- Rendering the video
- Programming a game in HTML5 Canvas