From the course: Flash Professional CS6 New Features

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Generating sprite sheets from the library

Generating sprite sheets from the library - Flash Professional Tutorial

From the course: Flash Professional CS6 New Features

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Generating sprite sheets from the library

Flash Professional CS6 now offers the ability to create and export sprite sheets from symbols on the Stage and in the library. A sprite sheet, if you are not familiar, is a single large bitmap containing the different frames of an animation usually laid out in a grid. Say you have an animation of a character who lifts his arms over the course of 10 keyframes. A sprite sheet made from this would have 10 different pictures of the character in sequence, each one with the arms of a little higher than the rest in the appropriate position for each keyframe. We will create a sprite sheet in just a minute to illustrate this. Sprite sheets are super useful because they can be loaded in very efficiently by gaming engines. Playing each of the frames or images on the sprite sheet in sequence re-creates the animation. Exporting animations out of Flash into sprite sheets up to this point has been either by hand or by using a third-party tool. So it's nice that you can do it now from within Flash…

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