From the course: Rigging a Face in Flash Professional
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Creating the three-o'clock pose - Flash Professional Tutorial
From the course: Rigging a Face in Flash Professional
Creating the three-o'clock pose
So now it's onto one of the most important of the clock positions, and that's the 3 o'clock, or basically it's just the normal three-quarter speaking position, which you will use a lot of. You'll probably use the 3 o'clock position or the B position from the turnaround much more than any of the others, so let's get working on that. And the best way to start will be to take our regular A pose and Alt+Option+drag it to the 3 o'clock position. It's not that difficult from the A pose into the B. That's why I like to start rigging from the A pose; all of our start positions begin here and basically work from here. If you were to begin in the B pose, it would be much harder to work back into the A pose, I find. So let's switch off everything for a moment and have a look at where we're going. So this is where we want to be. We'll just basically unhide and padlock every layer, again, that needs no work; all the empty ones, and let's go to the skull, put it into Outline and start using Free…
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