From the course: Rigging a Face in Flash Professional

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Creating the remaining poses

Creating the remaining poses - Flash Professional Tutorial

From the course: Rigging a Face in Flash Professional

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Creating the remaining poses

So now it's time to make the motion between the four compass points that we've finished complete and fluid. So during the course of rigging the different angles, we've been moving some of the ears. This ear has been moved up to its own level, and we moved the left ear onto its own level above the normal ones, but they are not going to tween properly if we keep them up there. So just as a temporary measure, I'm just going to ignore where they should be and just put them where they are best suited for a smooth tween, and I'm going to just put up another blank in there to keep it nice and tidy. Same thing for the left ear, bring that down to here, same up there. And I'm also going to help make the motion continuous, I'm going to add an ear. Let's look at this in outline. There is no left ear on this frame, so let's add one in, just as a little placeholder. I'm just going to very quickly slide it behind the head. Same thing for the right ear here, close enough. And now let's activate…

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