Creating the recoil positions


show more Creating the recoil positions provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation show less
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Creating the recoil positions

So let's move on and we'll begin the process of fleshing out our walk, we have our contacts and passing position switched on. So, it's next keyframe to add in is the down position or the recoil position. So, we'll double-click on our stage, on our symbol or double-click on the bd walk symbol in the library and we are going to go a bit tighter and let's begin that. So, I am going to add keys for the recoil position. This orange layer has a bunch of keyframes I will delete it we doesn't need. Let's get rid of that.

That was our reference image. Let's clean it up. So, okay we are going from this to this and some little breaks on the legs and such, so let's correct that. So, we will just draw a box again and wrap the upper body and maybe the legs as well and click it down a couple. I am going to push it a bit more this time, see if we can go make it a little more eccentric. So this is the recoil and let's bring the head forward because we would imagine t...

Creating the recoil positions
Video duration: 8m 11s 9h 19m Intermediate

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Creating the recoil positions provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation

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