Creating a profile view


show more Creating a profile view provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation show less
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Creating a profile view

Let's continue and move on to doing the walk cycle. Now, we go to the Exercise Files, Chapter 5, walk across screen folder, and inside here we have our character_rig_profile_01 file. Let's open that and here we go. So, one issue that we need to deal with is the fact that we're working in three-quarters and we really should be working in profile. Profiles will be much better for beginning our first walk cycle. What I'm going to do is create a profile rig that we can work from. So let's go select our bd file. I'm going to duplicate i, and I'm going to call it profile.

So let's go into that and there we go. I'm going to make a new layer for our familiar reference image that we used in the previous rigging chapter. So, this should look strangely familiar. So let's make our upper layer outline and line up the three-quarters view with our character. That's good, right alined. So, what we're going to do is change this into this and I think you'll...

Creating a profile view
Video duration: 8m 30s 9h 19m Intermediate

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Creating a profile view provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation

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