Creating the head in profile


show more Creating the head in profile provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation show less
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Creating the head in profile

So let's finish off our profile rig and at that point we will be able to move on and animate the walk. So they character_rig_profile_2 open that. Here we go. We have got the body and profile. Let's finish the thing and do the head. So let's double-click on bd profile and just as we made a duplicate of our three-quarter rig to create our profile, we will do the same thing with the head. So let's click on the head in the bd profile symbol and duplicate it and we're going to call head profile.

So let's activate the reference image beneath. I'm going to hide all the body layers make it easier to see and let's double-click on the head and start working on it. So let's begin. There's a big layer at the top. We don't need that purple thing. It's empty. Get rid of it. So the hair upper layer is a good one to start. Let's zoom in tight. And go into Outline mode and usually working around the pivot is good. So Shift and numeric arrows so we can click...

Creating the head in profile
Video duration: 10m 10s 9h 19m Intermediate

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Creating the head in profile provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Flash Professional CS5: Character Animation

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