Join Todd Perkins for an in-depth discussion in this video Creating complex armature animations, part of Flash CS4 Professional Tools for Character Animation.
In order for the animation of the spider to be believable we will to vary…animation of the legs just a little bit. We are going to do that using graphics…symbols. If you are following along, go ahead open up Varying_Animation.fla…from the Chapter_03 folder. You could also just use an armature animation.…So on the Stage here I have my spider. So I am going to double click it edit…timeline and then what we are going do is lock the other layers so I am locking…the body in the shadow and then I am going to do selection area around all the…legs. So I have all the legs selected and at the same time I am going change…all of their symbol types to graphic.…
Now remember this doesn't change the actual symbol type this just changes how…Flash treats this symbol type on the Stage. So if you are looking Library, you…see that my leg animation is still a movie clip and not graphic symbol.…All right back to the Property inspector. Now what I am going do is the one of…the time I am going to select these legs and then change the frame that the leg…
- Encapsulating and nesting animations
- Randomizing movement with graphic symbols
- Converting animations to ActionScript or previous Flash versions
- Creating an iris effect
- Saving, adjusting, and applying motion presets
- Adding body movement to walk cycles
Skill Level Intermediate
1. Mastering Motion Tweens
2. Adding Realism and 3D Elements
3. Mastering Bones
4. Mastering Masks
5. Mastering Motion Presets
Saving motion presets1m 43s
6. Animating a Walk Cycle
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