Create the G head Flash Professional


show more Creating the G head provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Rigging a Face in Flash Professional show less
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Creating the G head

We have two final major head directions left to do, the F and the G. The G is like a mirror image of the C profile, and the F will be a mirror image of the three-quarters rear on the other side. And I'd rather do the G first and work from this side back in towards the middle. It's the same workflow that we followed on the outward side of the project, so let's do that, and it's also better to have a profile than a three-quarters rear view I find. So let's create a little reference layer that we can use based on this.

So what I'm going to do is select all of these layers, make sure nothing is Padlocked, and go Ctrl+C for copy. Let's make a new layer down here, and I'm going to put in a blank keyframe on this layer, and go Ctrl+Shift+V to paste in place. Can't see much right now, so let's hide this, and let's put this layer in Outline Mode, and then let's flip it horizontally, Modify > Transform > Flip Horizontal, and let's check this against o...

Creating the G head
Video duration: 11m 33s 6h 46m Intermediate

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Creating the G head provides you with in-depth training on 3D + Animation. Taught by Dermot O' Connor as part of the Rigging a Face in Flash Professional

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