Now let's get started and move the profile face into the three-quarter view which is …the view from which you'll do most of your animation. Most cartoons have the figure in …a kind of side on, very rarely like a front on view like this. …So let's go with the Library panel and open up the turnaround comp for a symbol, and this …is the first one that we worked on when we began, and we more or less left it in place …and now finally it's time to return to it to finish it. …So if you recall from the earlier section, let me switch off this little fade out layer, …so you can see it better.…
We have eight directions, which we've called A, B, C, D, E, F, G, and H, and we've done …the A pretty thoroughly. …And so what we're going to do is then map three-quarters view onto this. …So the one thing to note is that we created this workspace for a different function, so …let's go back to an earlier workspace, reset it, because if you've been playing around …as I do myself a lot with these different settings, it's nice to reset it back to the …
Author
Released
9/19/2012- Setting up layers for the head
- Animating blinks
- Fine-tuning expressions
- Fixing layering issues
- Adding expressions to the animation
Skill Level Intermediate
Duration
Views
Related Courses
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Introduction
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Introduction39s
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Setting up Flash8m 35s
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Dos and don'ts2m 59s
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1. Creating the Front View
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Drawing the head19m 2s
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Creating the mouth11m 27s
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Drawing the eyes4m 31s
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Animating the eye blink10m 19s
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2. Mouth and Dialogue
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Building unique mouth shapes12m 10s
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3. Facial Acting
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Creating jubilant expressions11m 47s
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Fine-tuning expressions11m 36s
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4. Rotating the Head
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Clock rotation demonstration2m 23s
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Creating the three-o'clock pose10m 16s
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Creating the remaining poses13m 17s
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Fine-tuning the head rotation11m 54s
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Fixing layering issues7m 42s
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5. Creating a Head Turn-Around
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Introducing the turnaround2m 55s
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Creating the E head (rear)8m 59s
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Creating the H head6m 41s
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Creating the G head11m 33s
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Creating the F head19m 18s
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Creating the B mouth (3-quarter)13m 41s
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Creating the C mouth (profile)14m 33s
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Adding detail to the C mouth7m 42s
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Creating other mouths6m 28s
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6. Fine-Tuning and Animating
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Putting together a head rotation14m 29s
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Using the rig with audio14m 59s
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Conclusion
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Goodbye1m
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Video: Creating the B head (3-quarter)