Adding spring to IK animations


show more Adding spring to IK animations provides you with in-depth training on Web. Taught by Todd Perkins as part of the Flash Professional CS5 Essential Training show less
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Adding spring to IK animations

Flash CS5 has introduced a new feature to working with bone systems. This feature is called spring. spring allows Flash to automatically add realistic physics to your bone systems. Let's take a look at the animation I have on the Stage here. I have a pendulum and a clock swinging from the right to the center. That's all this animation does. But you're going to see that when I apply spring, Flash is going to apply physics to this animation to make the pendulum swing from left to right.

To apply spring, you need to do two things. First, you need to turn on spring for your animation. To do that, click on your frames in the timeline and make sure Springs are enabled in the Properties panel. Once you've enabled Springs, you can then click on individual bones to apply the spring. So I'm going to click on the main long bone here for my pendulum and I'll apply the spring at the bottom of the Properties panel. There are two settings for spring, Strength and Damping.

Strength...

Adding spring to IK animations
Video duration: 2m 9s 7h 7m Beginner

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Adding spring to IK animations provides you with in-depth training on Web. Taught by Todd Perkins as part of the Flash Professional CS5 Essential Training

Subject:
Web
Software:
Flash Professional
Author:
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