Join Anastasia McCune for an in-depth discussion in this video Adding buttons to a project, part of Up and Running with Flash Professional.
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Let's use all the background information we've seen about symbols to make some…buttons for our lady driving the fast car.…Open fastCar.fla, and to refresh ourselves on what we have so far, let's test…our movie by pressing Ctrl+Enter.…We have our 4 second intro with the title text, and the lady in her car in the…middle of the screen.…Then, we have 4 more seconds where the speed limit sign is displayed and a blank…spot in the middle where the car will drive.…The buttons need to appear during that last 4 seconds.…In your FLA, move your playhead over to Frame 49 where the last half of the movie begins.…
Remember, we have our moving car layer, even though the car doesn't move yet,…and the speed limit sign layer.…Make sure all the layers in the visual content folder are locked, and now since…we want the buttons to appear at the same time as these items, click the title…of the speed limit sign layer and then add a new layer above it.…Let's rename this new layer, "Buttons."…Now, on Frame 49, add a blank keyframe.…
- Choosing the type of document to work with
- Changing document settings and orientation
- Importing bitmaps and vector files
- Organizing layers
- Understanding the timeline, frames, and keyframes
- Creating shapes
- Understanding the three symbol types (graphics, buttons, and movie clips)
- Defining motion and shape tweens
- Nesting timelines
- Using effects and masks
- Working with text
- Importing and adding audio and video
- Publishing your project
Skill Level Beginner
1. The Basics of Flash
2. Introducing the Workspace
3. Creating Graphics
Transforming visual objects5m 46s
4. Understanding Symbols
5. Introducing Tweening
6. Using Effects and Masks
7. Working with Text
8. Incorporating Audio in Flash
9. Understanding ActionScript
10. Working with Video
11. Publishing a Flash Document
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