Join David Gassner for an in-depth discussion in this video Invoking Code Assist with custom trigger keys, part of Flash Builder 4.5 and Flex 4.5 New Features.
The code completion feature in Flash Builder, which really helps speed up your…coding, is formally known as Code Assist.…Flash Builder 4.5 has a new feature that can help you speed things up even more.…I'll show this to you using a brand-new project.…I go to the menu and choose File > New > Flex Project. I'll set the project name…as CodeAssist. I'll make sure that Use Default Location is checked and click Finish…and that creates the project and the main application file and opens the main…application file in MXML.…
Now to use code assist typically you would place the cursor in your MXML file…and type in the beginning tag character or less than character and that would…open up the Code Assist or Content Assist dialog and you'd be able to type…forward and find the component you're looking for.…This new feature allows you to reconfigure Flash Builder so that Code Assist is…automatically triggered as you type alphabetical characters instead of the…beginning tag character.…I'll go to Flash Builder's Preferences dialog and from there I'll go to Flash…
Recommended prerequisite: Flash Builder 4 and Flex 4 Essential Training.
- Coding with Quick Assist
- Using code completion on metadata tags and states
- Using new Design mode configuration and view capabilities
- Using the Spark versions of the DataGrid, Form, and Image components
- Creating a Flex project for Android applications
- Handling navigation in a view-based mobile application
- Using the Flash Catalyst CS5.5/Flash Builder 4.5 workflow
Skill Level Intermediate
Q: Is Flash Builder compatible with Mac OS X 10.7 (Lion)?
Q: I'm using the most recent versions of Flash Builder and Flex. The projects provided in this course's exercise files don't run correctly. How do I get the code working?
A: The course's exercise files were built for the original release of Flash Builder and Flex 4.5. There are two potential issues: the version of the Flex SDK linked into each project and the version of Flash Player you have installed on your system.
For each project, follow these steps after importing it into Flash Builder:
- In the Package Explorer view, right-click on the project name and choose Properties.
- Click Flex Compiler.
- Change the Flex SDK Version to Use default SDK.
- Click OK.
- The project should now compile correctly.
- Open Windows Explorer (Windows) or Finder (Mac).
- Navigate to the Flash Player installation folder.
- Open the player subfolder.
- Open the subfolder for your operating system (Mac or Windows).
- Open the version subfolder.
- If running on Mac, open the DMG file and install the Flash Player application.
- If running on Windows, run the Flash Player installer executable for whichever browser you use for previewing Flex applications.