Join David Gassner for an in-depth discussion in this video Declaring non-visual components , part of Flash Builder 4 and Flex 4 New Features.
The Flex 4 SDK introduces many new improvements to the MXML…programming language.…In this chapter, I'll tell you about some of them.…To follow along with the exercises in this chapter, import a project from…the Exercise Files.…Select File > Import Flex Project from the Flash Builder menu.…Browse to the folder 03_Language, under the Exercise Files folder, and choose the…Flex project archive file, Language.fxp.…
Select the file and import it, and that will create a project called Language.…Open the src folder and its default package and start with the application…file, Declarations.mxml.…When you create a brand-new Flex 4 application, Flash Builder automatically…creates an fx declaration element.…In Flex 3, you could declare nonvisual objects, such as instances of strings,…numbers and Booleans, model tags, instances of RPC components, such as…HTTPService and RemoteObject, pretty much anywhere in the application file, as…long as they've replaced as child elements of the root element.…
In Flex 4, these nonvisual components must be declared inside the…
- Understanding MXML namespaces
- Moving classes and components between packages
- Managing templates for new MXML and ActionScript files
- Exploring MXML language changes
- Working with the Spark component framework
- Adding visual controls with CSS, MXML graphics, and custom Spark skins
- Displaying images and dynamic data
Skill Level Beginner
1. Getting Started
2. Using the New Flash Builder Features
3. Using the New MXML Language Features
4. Using Spark Components
5. Managing View States and Navigation
6. Controlling Visual Presentation
7. Working with Dynamic Data
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