Recommended prerequisite: Flash Builder 4 and Flex 4 Essential Training.
- Coding with Quick Assist
- Using code completion on metadata tags and states
- Using new Design mode configuration and view capabilities
- Using the Spark versions of the DataGrid, Form, and Image components
- Creating a Flex project for Android applications
- Handling navigation in a view-based mobile application
- Using the Flash Catalyst CS5.5/Flash Builder 4.5 workflow
Skill Level Intermediate
- [Voiceover] Hi, my name is David Gassner, and I'd like to welcome you to Flash Builder 4.5 and Flex 4.5 New Features. This new release of the Flash Builder development environment, adds new capabilities that will help you speed up your development work. There are new tools for code completion of metadata tags. The new quick assist feature, that launches code wizards just as you need them. And many other great tools. The Flex SDK, now can be used to create Adobe AIR applications for Android phones and tablets. I'll show you how to build a basic mobile application, including how to implement view-based navigation.
And how to simulate Android devices for testing within Flash Builder. Flash Builder also has new tools. That let you work closely with designers, who are prototyping their applications with Flash Catalyst CS5.5. I'll give you some recommendations about the work flow between these two products and show you a bit of what the designer sees. This new release opens up many new possibilities for experienced Flex developers. You can build applications for more platforms than ever before, and can get the work done, far more quickly.
Q: Is Flash Builder compatible with Mac OS X 10.7 (Lion)?
Q: I'm using the most recent versions of Flash Builder and Flex. The projects provided in this course's exercise files don't run correctly. How do I get the code working?
A: The course's exercise files were built for the original release of Flash Builder and Flex 4.5. There are two potential issues: the version of the Flex SDK linked into each project and the version of Flash Player you have installed on your system.
For each project, follow these steps after importing it into Flash Builder:
- In the Package Explorer view, right-click on the project name and choose Properties.
- Click Flex Compiler.
- Change the Flex SDK Version to Use default SDK.
- Click OK.
- The project should now compile correctly.
- Open Windows Explorer (Windows) or Finder (Mac).
- Navigate to the Flash Player installation folder.
- Open the player subfolder.
- Open the subfolder for your operating system (Mac or Windows).
- Open the version subfolder.
- If running on Mac, open the DMG file and install the Flash Player application.
- If running on Windows, run the Flash Player installer executable for whichever browser you use for previewing Flex applications.