From the course: Migrating from Final Cut Pro 7 to Final Cut Pro X

An editor's thoughts on effects

- [Instructor] As a veteran of a lot of editing systems, I have three notes about effects here in Final Cut 10. The first is that there is a way to look at animations on the timeline. I'm going to, let's say, zoom in on this clip here. I'm going to hold down the Z key and just lasso these clips. And I'm going to do a quick animation with it so let's go to the first frame, Shift I. Let's hit Shift T to come up here. Let's scale this up. I'll need to do a Command - so we can see a little bit more. I'll move it over to the left. Let's actually move it to the right. Set a Keyframe. I'll hit Shift O, which will shift to the end of the clip. I'll move it over. There, you can see my Motion Path. We now have a left to right Motion. Great. If we want to see that animation here on the timeline, I right-click and I say Show Video Animation. And you can see that it's been done on the Transform and if I need to adjust those Keyframes this is where I'm going to find them. This becomes a really powerful way for you, adjust the timing of your elements based on audio, and that's a Ctrl V. Soloing the video animation. The second thing I want to mention that's here to Final Cut 10, is just this idea, when I select a clip I have this Effects here. Two levels of Masks. I have individual Masks that cut clips. I also happen to have Masks that will cut an effect. So, for the Masks that cut clips I drag them in like that. For Masks that adjust an effect, I'll go to Color, here. I'll say Colorize. And then I'm going to go to my Inspector. And on the Colorize, I'll give it its own unique Mask. And we'll make it a circular Mask. Say Done, there we go. I can adjust that mask and let's adjust it over here to the left. The last item I'm going to mention, Motion is worth the $50 expenditure. It happens to have a lot of prebuilt power. You'll see when I go up to New here, it allows me to build my own unique Final Cut Effects, Transitions, Generators, and Titles, which means that if you learn how Motion works, it allows you to build stuff that will integrate in Final Cut Pro. Why build once when you can build it forever, making your time working with Motion way more effective?

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