Join Ashley Kennedy for an in-depth discussion in this video Using the exercise files, part of Final Cut Pro X 10.2 Essential Training.
- If you're a Premium member of the lynda.com online training library, you have access to the exercise files used throughout this title. The exercise files have been compressed to a zip file and when you upzip the file, you'll see a folder called "Exercise Files". If you open up this folder, you'll see two folders, "FCP X Libraries" and "Media". The "FCP X Libraries" folder contains the two libraries that you need for this course, "FCP X Ess T" and "Quickstart". Now, libraries are Final Cut's self-contained asset and project storage system and they hold everything that we need for the course.
And this "Media" folder is important because it contains assets that we need for the Chapter Two "Quickstart" chapter of this course. Now, it's best to leave everything inside of your "Exercise Files" folder alone. You can place the "Exercise Files" folder anywhere you wish, but for heavy editing, I do recommend placing your libraries on a dedicated external media drive. Now, one way to open a library is to simply open it at the Finder level, so I could go into "FCP X Libraries", and if for example I wanted to open up my "Quickstart" library, I would just double-click here, and it starts to launch Final Cut.
It does give me the option of opening up multiple libraries at this time. Okay? So, if I wanted to open up both "Quickstart" and "FCP X Ess T", I could Cmd-click on each of these. For right now, I'll just open "Quickstart" because I want to show you how to open up a library from within the software. So, I'll just choose this, and here's my "Quickstart" library. Now all of my media came on just fine. Okay? Because I'm on the same machine that I created it on, but it's possible you may need to relink your files, and that couldn't be easier.
Just select the "Quickstart" library at the top, and then go to "File" and "Relink Files", and it's probably going to send you straight to the "Missing" screen where you're going to have all of your files listed here. I don't have any missing files, so I'm going to do the same thing, but from the "All" screen, okay? But the same workflow applies. So, I'm just going to select "All" and then "Locate All", and then I want to go to my "Exercise Files" and then the "Media" folder. So, inside of that "Exercise Files" folder you have those two folders, "FCP X Libraries" and "Media". I'm going to select the parent "Media" folder, and "Choose", and then it's going to find all of them, so there shouldn't be any files left in this window.
And then just choose "Relink Files", and then everything will be brought online. Now, another way to open up a library is to go up to "File" and "Open Library", and then if you recently opened it, it'll appear here above this line. If not, just go to "Other", and then if it's in this list, great. If not, you can locate and navigate to it via the browser, like so. So, there's my "FCP X Ess T" library. I'll go ahead and open that.
And this is the library that we're going to use through 95% of the course, and this is the library that we're going to use in Chapter Two. So, as I said, my libraries contain everything I need. If I take a look in the "Quickstart" library first, you'll see that there are two events, and events are basically containers where I store my assets and projects. In the "Creative Letterpress" event are all of my assets, okay? All of the clips that I'm going to need.
And then you have "Ch. 2 Ex Files", and this is where you'll follow along step-by-step with the training. Now, some of the movies within Chapter Two do not contain step-by-step exercise files, because you're creating things from scratch in some of these movies. But some do contain specific files, okay? As you can see here, the fourth movie in the chapter has specific files, as do the rest of them, and this is where you're going to follow along step-by-step with the training so that you have everything that you need. I'm going to twirl this up, and now let's take a look at the "FCP X Ess T" library.
Again, as I mentioned, this is where you're going to be spending most of your time. Inside of here are two events, "Chocolate!" contains all of the assets for the course, so lots and lots of clips, and these are all broken out into a specific structure that we'll explore later on. And then there's "Exercise Files", and this is where you should spend your time. If you twirl this down, everything's organized very well into a chapter and movie structure. So, for example, if you're in Chapter Four and Movie Three, just twirl down Chapter Four, come to the 4.3 keyword collection, and then you'll find everything in here that you need for this particular movie.
Now, if you don't have access to the lynda.com exercise files, then you should definitely follow along with your own assets. Alright? Let's get started.
Learn how to build and refine your story with the powerful editing toolset in Final Cut Pro X 10.2. In this course, author Ashley Kennedy gets you comfortable with each aspect of the editing process in Final Cut. She begins with a Quick Start chapter to quickly take you through an entire project from start to finish, and then dives deeply into each step of the post-production process—from preparation and organization, to editing and refining, to audio and effects, to media management and exporting. Each stage of the postproduction workflow is explained thoroughly and concisely, and uses real-world examples from both narrative and documentary workflows.
This lynda.com course and its exercise files are compatible with Final Cut Pro X v10.2 or later. Upgrade your software to v10.2 to take this course. For training on older versions of the program, watch Final Cut Pro X 10.1.x Essential Training or Final Cut Pro X 10.0.9 Essential Training.
- Touring the interface
- Ingesting and organizing assets
- Navigating and marking footage
- Performing basic edits
- Moving and removing clips
- Trimming in the timeline
- Working with connected clips and secondary storylines
- Editing audio
- Multicam editing
- Working with effects
- Correcting color
- Managing libraries and projects
- Sharing and exporting projects