Join Scott Hirsch for an in-depth discussion in this video Using the exercise files, part of Audio Post Workflow with Final Cut Pro X v10.1.x & Pro Tools.
- Hi, this is Ashley Kennedy and this is the Audio Post Workflow with Final Cut Pro X and Pro Tools 10.1 update. Now, Scott Hirsch is gonna take you through this entire course but I'm here just in this movie to do a couple of things. I want to tell you about this update because it is quite an unusual type of update and something we normally don't do on lynda.com. Then, after I've gotten you acquainted with what this course is and how it's going to work, I want to show you how to use your exercise files. So, this course was originally recorded in summer 2012 in Final Cut Pro Version 10.0.4.
A year and a half later, in late 2013, Apple released Final Cut Pro Version 10.1, which was a bit of a game changer in terms of the way parts of the interface look and the way media management inherently works. So, when this update came out, we rushed to re-record the Final Cut Pro X essential training to match the new software, which, of course, is available in the lynda.com online training library. However, there are a handful of other smaller Final Cut Pro courses that we were not able to immediately re-record for various logistical reasons.
This course is one of those. Now each of these courses have a lot of really valuable insight into some great project-based approaches and specific workflows, but, well, they were recorded in an older version of the software that looks a little different than the one you have in front of you. So, what I've done for these courses, is sort of, put a band-aid on them until we can re-record them from scratch. I've manually updated the exercise files so that you can use them, I recorded introductory movies like this one to orient you to what's changed, and we're also placing textual overlays within the course to alert you whenever something is different in layout or in function.
These overlays will act kind of like signposts to let you know when you need to know that something has changed, more on that in a bit. Now this course is fairly short, and the Final Cut Pro X part of the course comprises only a few movies, but the changes in those movies are somewhat substantial so look out for those textual overlays to help guide you through the differences. In this movie though, I'd like to call out a couple of the biggest things that have changed, so that you can get an idea of some of the main differences between what you're going to be seeing in this course, and what you'll be seeing in the actual software.
When this course was recorded, all projects for the course were stored in this area of the interface called the Project Library. Well, the Project Library no longer exists. Also, Scott is going to be clicking on this film canister down here to go back and forth between the Project Library and the individual projects. Again, this does not exist, so every time he uses this button, just know that you're going to be loading the projects right from the browser, which I'll show you in a bit. Also, up here was an area of the interface called the Event Library, all events, which store your materials were housed here, and each event was shown as residing on a specific hard drive.
That's also changed. Final Cut still stores its materials inside of events, but it's not quite the same as the Event Library model. Let's take a look. All right, so I'm inside of Final Cut Pro X Version 10.1.2, where things are looking a little different. So here, instead of seeing the various hard drives connected to our system, each of which houses a series of events, we instead see our libraries. Here I have my Audio Post Workflow library, which we'll be using in this course, and I also have this Training library here. I can have as many libraries as I want, and each can live in its own location.
Inside of my Audio Post Workflow library are two events, Farmer Market Master, which contains all of our video and audio assets, and Projects, which contains just two projects that we will be using in this course. And now, let's come down here. This is where the Project Library used to reside which stored the projects, now, instead, this is just the timeline. So instead of your projects living down here, again they live up here inside of your events. So, for example, if I needed to load my LDC initial edit, I would just double click and that's how I load, simple enough, right? Well there are some other differences as well, but we're not gonna be going through them all now.
Instead, remember, we're going to be placing those textual overlays whenever there's a significant change. Now this is what that looks like, so look out for them. Okay, now that that's hopefully all clear, I want to show you how to use the exercise files for this course. For now, I'm going to close my Audio Post Workflow library, and exit the software. Okay, if you're a Premium member of the lynda.com online training library, you have access to the exercise files used throughout this title. The exercise files have been compressed to a zip file, and once you unzip it, you'll see a folder called Exercise Files.
Inside of this folder are a couple of things. First, you have the Audio Post Workflow library file, and this is a self-contained library file that holds everything you need for the Final Cut Pro section of this course. You also have a folder here for the Pro Tools section of the course, here's where all of your Pro Tools sessions are, and you have various folders holding other materials that are important for this. But right now, let's examine how to load the library in Final Cut Pro. Now you can actually place this library anywhere that you wish, indeed as of Final Cut Pro 10.1, you have maximum flexibility in this regard, because you can work with these files anywhere, whereas in prior versions of Final Cut Pro X, you needed to place your materials in a very specific location.
All right, I'm just gonna leave it here on my desktop, and I'm gonna load Final Cut Pro, and if you haven't worked in Final Cut Pro X before, the software will launch with an empty library and an empty event. Now, right now, I already have this training library, and it has a couple of events inside. To access the library that you need for this course, you just go to File, Open Library, and I have it here, but if it's not listed here you just go to Other, Locate, and then you find that. Desktop, Exercise Files, Audio Post Workflow.
And the library quickly opens, and again, within the library are two events. I've got Farmers Market Master, which contain all of my assets that I'm gonna use to build the sequence, and I have Projects, and I only have two projects in here, so again, instead of working from the old Project Library, you're just gonna be working from the project's event and loading the projects like so. I'm going to hide Final Cut, because I want to examine these Pro Tools files again. So, FARM Audio Pro Tools, and here again, are my session files, and as long as you copy this folder here to your system and don't go moving anything around, all the files should link up.
Now the first time you open a session, or if something gets moved, Pro Tools might ask you to relink the files. In that case, tell Pro Tools to automatically find and relink, and as long as the files are present on your drive, Pro Tools will be able to find them and bring them online. And finally, one more thing. Because the exercise files for this update were created in Final Cut Pro Version 10.1.2, you're going to need to be on 10.1.2 or later to use the exercise files. If you try and work with a prior version of Final Cut Pro X, you'll receive an error detailing the problem of trying to access Final Cut materials that are too new.
Fortunately, this isn't a problem. You'll just need to upgrade your Final Cut Pro X software to the latest version, as long as you have a licensed copy of the software, this is a free and easy upgrade. Just go to the Apple in the upper left corner of your desktop, and select Software Update. If Final Cut Pro X needs updating, it will appear in the window of the App Store, and you can easily update the software and begin working with the exercise files. Okay, so that's if you're working with these exercise files. If you don't access to the lynda.com exercise files, then you should definitely follow along with your own assets, okay, let's get started.
Note: This course was updated to reflect the changes to Final Cut Pro X v. 10.1.x. Although the course was not re-recorded from scratch, we updated the applicable movies by adding text overlays to guide you to existing changes. We also updated the exercise files to work with the most current version of the software. Please watch the "Using the exercise files" movie to learn exactly what to expect from this updated course. Working with an earlier version of Final Cut Pro X? Watch Audio Post Workflow with Final Cut Pro X v10.0.9 and Pro Tools.
- Preparing the Final Cut Pro timeline for export
- Exporting audio
- Importing audio in Pro Tools
- Choosing sources and assigning tracks
- Adding sound effects and music
- Enhancing the audio with crossfades and noise reduction
- Exporting audio from Pro Tools