Not only can you edit the in point and out point of clips by using a keyboard shortcut in Apple Final Cut Pro X, you can also use a keyboard shortcut to trim the nearest edit point to the playhead. Author Nick Harauz demonstrates the keyboard shortcut to edit the closest edit point to the playhead as long as it has sufficient handles.
- As we saw in the last movie,…while you can easily trim the end point and out point…of a clip to the playhead with keyboard shortcuts,…you can also trim the nearest edit point to the playhead.…This works as long as your media has sufficient handles.…Let's take a look at a few examples…of this shortcut in action.…So I'm in my 1.2 keyword collection.…I've double-clicked my 1.2 project over in the timeline.…I'm going to focus on Trim To Playhead…in this particular example.…
So I'm gonna go and just play my third and fourth clip.…(powerful music)…Great, so I'm just gonna play that back again,…and I wanna trim this clip, or basically this segment,…to be a little bit earlier at the out point of the clip,…so let me just play this back.…(powerful music)…So how Trim To Playhead differs…compared to Trim Start or Trim End…is Trim To Playhead will trim either the end point…or the out point of the clip to the playhead position,…based on whichever one is closer,…so it's kind of a all-in-one tool.…
If the end point's closer,…
Join Nick Harauz as he demonstrates advanced techniques for shortening clips, trimming video, and selecting ranges on clips. He shows you how to extend edits, deal with connected clips, compare cuts, use dynamic trimming, and more. Along the way, he includes shortcut commands, so you can expedite your workflow, driving all your editing from the keyboard. To ensure you're ready to use his tips in the real-world, he wraps up the course by going through two examples, cutting dialogue and cutting documentary footage in the timeline.
- Extending edits
- Splitting edits
- Lifting clips
- Comparing cuts
- Working with video from multiple cameras
- Overlapping footage
- Moving between edit points
- Trimming numerically
- Trimming dynamically
- Using the Precision Editor