Join Ashley Kennedy for an in-depth discussion in this video FCP X v. 10.1.2: Media Management Updates, part of Final Cut Pro X 10.1.x Essential Training.
So what's new in Final Cut Pro 10.1.2? As you can see, there were quite a few changes released in the 2014 update, but there weren't really any show stopper changes in functionality to the software, that would warrant an entire re-record of the course. However, I certainly did want to call out some of the updates, so that you're aware of many of the new features. So, I've chosen to include, what I think are the most relevant items for the Final Cut Pro 10 essential training, which I have in bold here. So for now, the Final Cut Pro 10.1 training will remain as is, and I'll use these update movies to let you know about various changes in the software, until the next major update of Final Cut Pro 10.
So, in this movie, we'll talk about media management. And in a subsequent movie, we'll talk about some other organizational and audio-related items. And just so you know, there aren't any specific exercise files accompanying these update movies, but I'll be using the Final Cut Pro 10.1 exercise files to demo, so feel free to follow along. First, just to get us in the media management mode of thinking, I want to do a little bit of review. We already know that with the release of Final Cut Pro 10.1, media management changed significantly, and for the better.
Your media and your projects live in Events, and your events live in a Library, and you can have as many libraries as you like, in the Final Cut environment. And this important. We learn that when you import your media into events, you can choose to copy the media into the library, to truly make it a self contained entity, or you can choose to link to files in an external location. Now, during the course of this training, we talked mostly about the benefits of choosing to copy the media.
However, just realized that there are pros and cons to each of these scenarios. For example, editors who work by themselves, will typically choose to copy everything, so that they can keep everything together inside of the library. But, editors who work in a heavily collaborative environment, may want to store their media externally, so that media sharing is easier. So, if it makes more sense in your workflow to not copy the media, and instead manage the media in an external location, then there's a 10.1.2 update that you'll probably like a lot. That's because, prior to this update, while you were always able to store your original media in an external location.
You were never able to store media generated within Final Cut. That's your transcoded files, your render files, and so on. Those always had to be stored within your library. Okay? But now you're able to choose exactly where all of that Final Cut generated media lives. Let's take a look. All right, so now, before you even create any new media, you can set your desired media locations in the new Library Properties pane. So, here I'm going to show you this using the library I've already got. I'm selecting the Final Cut Pro 10 Essentials Training library.
And then I'll open up the Inspector, and as you can see, here is the Library Properties pane. At the top here, I have storage locations, and under that I have media, cash and backups. Let's start here with Media. This obviously includes the media that you import, but it also include transcoded media, which again, are those optimized or proxy files. Your cash files are files that Final Cut Pro 10 creates that aren't part of your transcoded files. So that includes, your render files, your thumbnail images, your clipwave forms, and your analysis files.
And backups are your backups of your library databases. Now, again, library databases contain your metadata, not your media. So they aren't very big. And they've typically always been stored in the Movies folder of your system. And that's still the default location. Okay, so again, prior to 10.1.2, you did have the flexibility to store your imported original media elsewhere, but all those transcoded files and cache files had to live, within the library. And you know, by default, it still does. If I just hover my mouse over each one of these, you can see the location where this is living, and you can see right here that it's inside of the Final Cut Essential Training library.
The same thing here with my cache files. With my backup files, it's living in my Movies folder. But now, if you want to go ahead and change it, you can. You just click over here on Modify Settings, and instead of In Library, you can choose, anywhere that you want to. So, again, this can really help you out in a collaborative environment. I'm going to cancel this for now, but I do want to call out a couple more things. If you want to make a change to the location of these files, you want to do this before you import a new media. That's because the choices that you select in here, are what your import window refer to.
So that the difference, you can't actually change the media location in the import window anymore, it's all controlled right here in the Library Properties. One thing to mention though. If I change any of my storage locations, it changes the location for the media that I import, or create from this point on. It does not affect the media that I've already imported or created. So therefore, this consolidated button can really be helpful. It allows me to move my existing media, both my imported media and my transcoded media.
To a different storage location. Okay? So, if you want to the move the media for an entire library, you use this button here, okay? And it's going to allow you to move everything in. If however, you want to move the media for just a project or an event, you use this consolidate function within the File menu. Okay. And go back to the Library Properties pane. because I want to show you one more thing. Down here at the bottom, once you've set your storage locations, and have imported the media into your library. You can see that we have media locations.
And that's where media is located. So basically, this is a quick way to see the drive or drives that hold your media. As well as how much media your library contains which includes the original the optimized and any proxy media. Okay? So that's pretty handy. All right, so that's the new Library Properties pane. We're going to switch gears now here for a moment, and talk about some improvements in import functionality. First off, I'm going to create a new event. I'm going to come over to my Library and just right-click, and say New Event. And I'm going to call this Glassblower, and say OK.
because I'm going to bring in some new media. All right, so my event's chosen, and I'm going to Import Media. And it's on my Desktop, and it's in this folder called Glassblower Media. And I have everything in this ALL folder, so everything is just kind of living in there together. So now, if I choose Import Selected, I want to how you this right here. Keywords> From Finder Tags. Before, we were always able to make keywords on import from folders, so if you had your media living in various folders, you could bring that in and keyword it. And now you can choose finder tags.
Now, if you don't know what finder tags are, these are pretty great. Let me show you this before we actually perform this import. I'm going to Cancel and let's close this. And let's hide Final Cut, Cmd+H. And I'm going to open up my Glassblower Media folder, and take a look at this ALL folder here. So, for example, this one right here, the music, if I right-click and choose Tags, you can see that it's keyworded with music. And the way that you do this, is you actually just type in here. Okay, so if nothing was here already, you just, again, right-click, tags, and just type music.
Okay, and now I've added that key word to this specific file. If you wanted to do multiple files at once, I'll just click on this narration clip, and Shift+Click here, and again, you can right-click, but you can also click up here on this icon, and here I'll just assign, narration. Okay? The rest of them are keyworded okay, so I'm going to go back into Final Cut. And, let's go ahead and do this again. Import Media, and i'll just grab my ALL folder. Import Selected, and I'm going to choose, From Finder Tags here.
And i'll say Import, okay. And you can see that here's all my glassblower media, and as I twirl this down, here we go. We have all of our, keywords. Here's all my B-roll, and interviews, music, and narration. So this is extremely useful, because now, I don't need to put all of my media into folders first to keyword it. I can use those finder keywords. So that's really great. I'm going to just delete my narration clips here, because I want to show you one other thing. Let's go ahead and delete this keyword collection as well. I am going to move this down here, and open up my Glassblower Media, cuzI want to show you one other thing.
I'm going to come down here, and click on my narration clips. And again, these are keyworded with the word Narration. And I'm just going to drag and drop these right on top of my Glassblower event, and release. And here you see, that they're brought in. And because they were keyworded, my keyword was added as well. All right, so anything that is finder tagged will automatically appear in the event keyworded, very, very handy. And now we're going to wrap up our discussion of media management updates in 10.1.2, by talking about some improvements and how you can delete media.
There is a new option to delete generated library files. So, if I come up to File. And I see here Delete Generated Library Files, this used to say, Delete Render Files. But if I select this, you can see now, that it breaks it out into render files, with both Unused Only and All, this existed before. But now, take a look, Delete Optimized Media and Delete Proxy Media. So it's allowing us to climb in and delete our transcoded media if we want. We didn't have an option to do this within the software before.
And you could use this command on an entire library, like we are right now, or an event, or an individual project. All right, so those are the big hitters in terms of the media management changes, inside of Final Cut Pro 10.1.2. In the next movie, we're going to discuss some of the other organizational changes, as well as audio enhancements.
This lynda.com course and its exercise files are only compatible with Final Cut Pro X v10.1 or later. If you are running a prior version of Final Cut Pro X please upgrade your software to v10.1, or, if you chose not to upgrade, use the pre-v10.1 Final Cut Pro X Essentials course that's still available in the lynda.com library.
- Understanding nonlinear editing
- Creating, organizing and managing libraries and events
- Organizing footage with keywords and ratings
- Playing and marking clips
- Performing Insert, Append, Overwrite, and Replace edits
- Moving and removing clips
- Trimming in the timeline: performing ripple, roll, slip and slide edits
- Working with connected clips and multiple storylines
- Adjusting audio levels, EQ, and more
- Performing a multicam edit
- Adding and animating video and audio effects
- Working with motion effects, speed effects, titles, themes, and generators
- Performing primary and secondary color correction
- Importing and analyzing footage from multiple platforms
- Managing media and project data
- Sharing and exporting projects