- Now that we've created our multi-cam clips, let's step into 05-02 cutting, and actually start editing our multi-camera scene. Now the first thing you want to do is select your multi-cam clip. And sometimes if you double click it, which some people do when they select a clip, you'll notice that it actually loads two clips into your timeline. What you're really doing is stepping into the angle viewer, where you can adjust your multi-cam clip. If you do this by accident, the best thing to do is step back out of it by hitting this back arrow, and you're back into your program.
Let's go ahead and bring in our first multi clip. I've marked the best in and out point already as a favorite, so I'm gonna click on the green line to select the range. Pressing the "e" key will bring the multiclip into my timeline, and I'm almost ready to edit. There's a copule of things that we need change in the interface to make this more efficient. First of all, I no longer need the Event Viewer. What I need is my Angle Viewer. So we're gonna go down to our window, and close the event viewer, and then go back to the window, and then go to Viewer Display, and say Show Angles.
Now I'll be able to see all of the angles I have in my multi clip. Obviously we can only see four angles at this point, but you can see up to 16 angles at once by going to this drop down window. I'm gonna place my playhead sort of at the beginning of the scene, but not quite because I know I'm going to replace this with a wide shot. So we'll start here with our cutting point. And now all I have to do is press the space bar to play it, and literally click on the scene that I want to cut to.
Bear in mind we're gonna be cutting both audio and video, but if I wanted to, I could cut just the video and leave the audio, or vice versa, I could cut the audio and keep the video the same. Let's go ahead and hit the space bar, and put in a couple of cuts. - Well. Six p.m. - Is he sending you in here with scripted out dialogue and everything? - He suggested words, yes.
And to come every hour. But I decide whether to come before or after the hour. - Oh, I see. - So as you see, I just click on the shot that I want. Now, I let this last shot go a little bit longer than necessary, because I wanted to show you that you're not locked in to any of these edits. They're all very flexible. For instance, if I wanted this to happen earlier, I simply bring my cursor down to the timeline, and it automatically becomes the roll edit tool.
I don't have to switch any keys. Final Cut is smart enough to know that when I'm working with multi clips, that I want to do roll edits, so that I don't change the timing of my entire scene. Just the timing of where the edit occurs. As you see as I move this back left and right, in the left window, you see the last frame of the outgoing scene, and in the right window, you see the first frame of the incoming scene. If I wanted to, I can also jump later down the timeline and start cutting from any point.
So I'm not locked in in a linear fashion to switch from beginning to end. I can also just position my cursor anywhere that I want to make a cut, or switch angles, and simply click on the new angle in the viewer and the cut appears. But what if you want to switch back to a different angle and not actually do a cut? That's easy to do also. I'm gonna go ahead and switch back to the angle of Joseph's reaction. Now if I click at this point, I'm gonna be creating a cut and I know that because I see a razor blade.
If I hold down the Option key, my cursor turns into a hand. And now instead of creating a cut when I click, I just swap out one angle for another. The last thing that I want to show you is how I would repair this edit. Because a lot of times, you'll put in an edit by accident, and you don't want to leave it there because sometimes when you're trying to trim a scene and you want to go past that edit, it stops you at that point. So you need to repair this, and this is called a through edit, because literally, it's continuous from the same angle before the cut to the same angle after the cut.
Now you're gonna see how simple it is after the fact, but to remove a through edit, you simply select it with this roll tool, and press Delete. The advantage of being able to edit a narrative scene that was shot with multiple cameras is you can switch back and forth without having to worry about breaking the natural rhythm of the performances of your actors. Now I'm gonna go ahead and cut the rest of the multi-cam, so I'll be ready to start inserting cut-aways.
Note: This course was updated to reflect the changes to Final Cut Pro X v. 10.1.x. Although the course was not re-recorded from scratch, we updated each of the movies by adding text overlays to guide you to existing changes. We also updated the exercise files to work with the most current version of the software. Please watch the "Understanding this update and using the exercise files" movie to learn exactly what to expect from this updated course. Working with an earlier version of Final Cut Pro X? Watch Narrative Scene Editing with Final Cut Pro X 10.0.9.
- Preparing and importing your media
- Evaluating shots and performances
- Incorporating additional assets like images
- Editing a dialogue scene
- Adding reaction shots
- Using alternative takes
- Editing a montage
- Selecting and organizing clips
- Enhancing a scene with audio
- Replacing location audio or a dialogue track
- Transitioning between scenes
- Using creative color and effects