Join Abba Shapiro for an in-depth discussion in this video Cutting multicam, part of Final Cut Pro X v10.0.9: Narrative Scene Editing.
Now that we've created our Multicam Clips, let's step into 05-O2 Cutting and actually start editing our multi-camera scene. Now the first thing you want to do is select your Multicam Clip and sometimes, if you double-click it--which some people do when they select a clip--you'll notice that it actually loads two clips into your timeline. What you're really doing is stepping into the angle viewer, where you can adjust your Multicam Clip. If you do this by accident, the best thing to do is step back out of it by hitting this back arrow, and you're back into your program.
Let's go ahead and bring in our first multi-clip. I've marked the best in an out point already as a favorite, so I am going to click on the green line to select the range. Pressing the E key will bring the multi-clip into my timeline, and I'm almost ready to edit. There is a couple of things that we need to change in the interface to make this more efficient. First of all, I know longer need the event viewer, what I need is my angle viewer. So we are going to go down to our Window and close the event viewer and then go back to the Window and then go to Viewer Display and say Show Angles.
Now I'll be able to see all of the angles I have in my multi-clip. Obviously we can only see four angles at this point, but you can see up to sixteen angles at once, by going to this dropdown window. I'm going to place my playhead sort of at the beginning of this scene but not quite, because I know I am going to replace this with a wide shot. So we'll start here with our cutting point, and now all I have to do is press the Spacebar to play it, and literally click on the scene that I want to cut too.
Bear in mind, we are going to be cutting both audio and video, but if I wanted to I could cut just the video and leave the audio or vice-versa I could cut the audio and keep the video the same. Let's go ahead and hit the Spacebar and put in a couple of cuts. (Patton: Well, 6 p.m.) (Joseph: Is he sending you in here with scripted-out dialogue and everything?) MS: He suggested words, yes, and to come every hour, but I decide whether to come before or after the hour.) So as you see, I just click on the shot that I want, now I let this last shot go a little bit longer than necessary, because I wanted to show you that you're not locked in to any of these edits, they're all very flexible.
For instance, if I wanted this to happen earlier I simply bring my cursor down to the timeline, and it automatically becomes the roll edit tool. I don't have to switch any keys, Final Cut is smart enough to know that when I'm working with multi-clips that I want to do roll edit so that I don't change the timing of my entire scene, just the timing of where the edit occurs. As you see, as I move this back left and right. In the left window you see the last frame of the outgoing scene and in the right window you see the first frame of the incoming scene.
If I wanted to I can also jump later down the timeline and start cutting from any point. So I am not locked in, in a linear fashion to switch from beginning to end. I can also just position my cursor anywhere that I want make a cut or switch angles and simply click on the new angle in the viewer and the cut appears. But what if you want to switch back to a different angle and not actually do a cut, that's easy to do also. I am going to go ahead and switch back to the angle of Joseph's reaction.
Now if I click at this point, I am going to be creating a cut, and I know that because I see a Razor Blade. If I hold down the Option key, my cursor turns into a hand, and now instead of creating a cut when I click, I just swap out one angle for another. The last thing that I want to show you is how I would repair this edit, because a lot of times you'll put an edit by accident, and you don't want to leave it there, because sometimes when you are trying to trim a scene, and you want to go past that edit, it stops you at that point.
So you need to repair this, and this is called a through edit, because literally it's continuous from the same angle before the cut to the same angle after the cut. Now, you are going to see how simple it is after the fact, but to remove a through edit, you simply select it with this Roll tool and press Delete. The advantage of being able to edit a narrative scene that was shot with multiple cameras is you can switch back and forth without having to worry about breaking the natural rhythm of the performances of your actors.
Now I'm going to go ahead and cut the rest of the Multicam, so I'll be ready to start inserting cutaways.
- Preparing and importing your media
- Evaluating shots and performances
- Incorporating additional assets like images
- Editing a dialog scene
- Adding reaction shots
- Using alternative takes
- Editing a montage
- Selecting and organizing clips
- Enhancing a scene with audio
- Replacing location audio or a dialogue track
- Transitioning between scenes
- Using creative color and effects