From the course: Final Cut Pro X Guru: Motion Graphics in Motion and After Effects
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Adding a 3D camera to the logo animation - Final Cut Pro Tutorial
From the course: Final Cut Pro X Guru: Motion Graphics in Motion and After Effects
Adding a 3D camera to the logo animation
- Let's now add a camera and a few lights to fine tune our Photoshop animation. I'm in my chapter 4.9 composition where we left off from the last movie where we added a bunch of animation using expressions and keyframes in our graph. So you animate this clock to pop up along with all of the other layers that the clock makes up. Of course we can fine tune a bit more, changing the clock hands positions just to make it look a little bit better, but what we want to do is add a camera to the animation. And when we add the camera to the animation, one thing is the opening animation that takes place with the null object. What we want to do is get rid of that. So I want to move just after that takes place. I could disable it temporarily, but I would prefer just to move my playhead towards that position after the null object is finished scaling up, that's after a second. I'll hit Delete to remove the null camera animation. Notice everything else remains. So the null layer has been removed from…
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Contents
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Options for sending clips to After Effects2m 46s
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Keeping your projects organized3m 26s
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Working in real time1m 59s
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Working with and animating After Effects text with presets7m 53s
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Animating After Effects text manually5m 43s
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The power of After Effects shapes7m 51s
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Importing Illustrator and Photoshop files in After Effects4m 36s
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Animating an Photoshop file in After Effects7m 54s
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Adding a 3D camera to the logo animation8m 25s
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Options for animating Illustrator files2m 50s
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Exporting a logo animation to FCP X2m 10s
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Replacing or connecting After Effects projects in the FCP X timeline3m 18s
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Using Automatic Duck AEX import7m 56s
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Timesaving techniques in After Effects2m 34s
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