From the course: Final Cut Pro X Guru: Motion Graphics in Motion and After Effects

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Adding a 3D camera to the logo animation

Adding a 3D camera to the logo animation - Final Cut Pro Tutorial

From the course: Final Cut Pro X Guru: Motion Graphics in Motion and After Effects

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Adding a 3D camera to the logo animation

- Let's now add a camera and a few lights to fine tune our Photoshop animation. I'm in my chapter 4.9 composition where we left off from the last movie where we added a bunch of animation using expressions and keyframes in our graph. So you animate this clock to pop up along with all of the other layers that the clock makes up. Of course we can fine tune a bit more, changing the clock hands positions just to make it look a little bit better, but what we want to do is add a camera to the animation. And when we add the camera to the animation, one thing is the opening animation that takes place with the null object. What we want to do is get rid of that. So I want to move just after that takes place. I could disable it temporarily, but I would prefer just to move my playhead towards that position after the null object is finished scaling up, that's after a second. I'll hit Delete to remove the null camera animation. Notice everything else remains. So the null layer has been removed from…

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