From the course: Final Cut Pro X Weekly

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360VR in Final Cut Pro, part 1

360VR in Final Cut Pro, part 1 - Final Cut Pro Tutorial

From the course: Final Cut Pro X Weekly

360VR in Final Cut Pro, part 1

- [Presenter] Hi, I'm Jeff. - [Presenter] And I'm Nick, and welcome to Final Cut Pro 10 Weekly. - [Jeff] This is part two of our 360/VR. Kind of like the least you need to know to get it working in Final Cut, and here there's just two real things we're going to focus on. - [Nick] We're going to look at reorienting your 360 scene. - [Jeff] When we talk about these 360 scenes, you don't want to cut from action that happens in front of the person, and then action that happens behind them. So, you need a way to reorient the scene, so they mesh up. - [Nick] The other thing we're going to look at is when we take some text or logo and want it to be integrated into our 360 project, how to get it to look appropriately when someone looks at it on YouTube so it doesn't look distorted. - [Jeff] And it doesn't look like it's attached to the back plane. - [Nick] So, here I am in Final Cut and I have a 360 project opened up. I'm just going to head to the beginning of my project by pressing the Home…

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