Join Brian Wood for an in-depth discussion in this video What you'll learn, part of Figma for UX Design.
- [Instructor] In this course, when we talk about Figma, we've got a fair amount of topics that we're gonna cover. We're starting out here with an introduction. Then we're gonna work our way into how to work with Figma. What is it, how do we add different things like art boards, like frames, text, images, all those types of things, how to work a little smarter, maybe with components and versioning. We'll talk about prototyping right within Figma, how we can do that. We'll introduce you to teams, how to set one up, what they are, how to work with projects, and then we'll move on to collaborating, sharing, and exporting to wrap things up.
So we've got a fair amount of things to touch on, but the first thing I wanna answer is the big question: what is Figma?
- Creating a Figma project
- Importing from Sketch
- Working with frames and shapes
- Adding and formatting text
- Drawing, components, constraints, and versioning
- Creating a prototype
- Previewing your designs on mobile devices
Skill Level Intermediate
UX Foundations: Interaction Designwith David Hogue3h 33m Intermediate
Using the exercise files2m 1s
1. Set Up a Figma Project
2. Adding Content
5. Collaborating, Sharing, and Exporting
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