Join Joseph Labrecque for an in-depth discussion in this video Returning saved files, part of Building a Mobile App with Feathers and Starling.
We'll now use the file class, native to air to inspect a directory…of saved images, and build a feathers list collection filled with this data.…So, lets go and open up our BrowseScreen class.…And perform a couple of imports. The first thing we'll import is our…flash.filesystem.File class So, this will be used to determine…which directory we're going to be reading from, and also can be used to.…Gather information upon each file that actually returned.…
We'll also import a feathers class here and it's feathers.data.ListCollection.…The list collection is actually used within a…list you perform the roles of a data provider.…Very similar to what we did earlier with our navigation bar.…Going down into our initialized function, we've…already got build container and build controls.…We're going to want to add a method to this called loadImages, which will…take care of reading all the images…from a directory and populating that list collection.…
Since this doesn't exist yet, we can have Flash Builder actually create this method…
- Downloading the frameworks and the AIR SDK
- Configuring the project
- Implementing a theme
- Creating the screen classes
- Adding a navbar component
- Building the classes
- Returning saved files
- Publishing a project
- Installing and running the app
Skill Level Intermediate
Building Flash Games with Starlingwith Lee Brimelow2h 57m Intermediate
Flex 4.6 and AIR 3.0 New Features for Mobile Appswith James Talbot1h 49m Intermediate
1. Project Setup
2. Feathers Screens
3. Building the Interface
Using layouts in Feathers1m 55s
4. Sketch Functionality
5. Browse Functionality
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