Join Joseph Labrecque for an in-depth discussion in this video Creating the screen classes, part of Building a Mobile App with Feathers and Starling.
Our project consists of three distinct views.…In Feathers, these are known as screens.…Let's go ahead and prepare each of our screen classes…so they're ready for us to build upon later on.…We're going to create new action script classes for each of these screens.…For the first one, I'm going to right-click on Quick Sketch.…And choose Create a New Action Script Class.…Here I'll place in a package name.…This is going to be com.josephlebrecque.quicksketch.screens.…
The name of this screen is going to be home screen.…It's going to to be the initial screen we see when we run the application.…The super class for any of these screens is…going to be feathers.controls.Screen, and then we hit Finish.…So now we can see we have…a home screen class, located under com.josephlebrecque.quicksketch.…Under Screens, Home Screen.as.…And it's a very simple class, it simply extends Screen.…We want to do this for two other screens as well.…
So to do that, we can actually just right click upon this screen's package here.…And choose New>Action Script Class.…
- Downloading the frameworks and the AIR SDK
- Configuring the project
- Implementing a theme
- Creating the screen classes
- Adding a navbar component
- Building the classes
- Returning saved files
- Publishing a project
- Installing and running the app
Skill Level Intermediate
Building Flash Games with Starlingwith Lee Brimelow2h 57m Intermediate
Flex 4.6 and AIR 3.0 New Features for Mobile Appswith James Talbot1h 49m Intermediate
1. Project Setup
2. Feathers Screens
3. Building the Interface
Using layouts in Feathers1m 55s
4. Sketch Functionality
5. Browse Functionality
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