Join Chad Perkins for an in-depth discussion in this video Creating links and navigation, part of Encore CS5 Essential Training.
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So now that we have our menu and our Timeline we're ready connect this button to this Timeline. So when users press this button or activate this button, it plays this Timeline. Now there are two ways to link these objects, or in other words create navigation. One is the Properties panel. That's what we're going to talk about in this movie. Later on, we'll talk about another method called the Flowchart, this little tab right here. I actually prefer to use the Flowchart, but it's little bit more confusing for new users. We're going to see this for later on in the Training Series. I'm going to go back to NTSC_Sunset menu.
You'll notice, in the Properties panel, if I expand my interface here, so I could see all of these properties, the Properties panel is this panel that is dynamic, based on what is selected. So if I click play movie, it's a button. So I'll be getting Properties for the button. So these options will change. If I select Timeline, I will get Timeline properties. So I could adjust those. If I click an Asset, I'll get Asset Properties. Menu, I'll get menu Properties and so on.
So what I want to do then is click on this button in the Menu Viewer. If you're not seeing that, let's just double-click the menu, click on the button to select it. Then right here where it says Link, what we're going to do is grab this little icon right here. This is called the Pick Whip. So click and drag the pick whip over to what we want to link it to, which is the Timeline. So I am just going to click here. Now this is linked to the Timeline. Now if you inadvertently select something, like just a blank space or something like that, you get this little Spaghetti Whip icon.
If you get that, that's indicating that it doesn't understand what you're doing, and that won't work. So you want to make sure that you don't Link to something that you can't Link to. So again, we want the button to go to the Timeline. For me, this is actually one of the most fun parts of Encore, because this little pick whip thing is very intuitive, but it's also very fun. So it's really great to use this Properties panel to link things up in this way. That's really all it takes to make an Encore project. Now one little tip that's quite important actually, that you might not be aware of.
So let's say users watch your DVD, and they have this menu and there's this button they click, and they watch a little movie here. Well, what happens when that movie is done? Do they go on to a different movie, or do they go on back to the menu? What happens then? You might assume that it would go back to the menu, but Encore doesn't assume that. Encore has no idea what you want it to do. So what we need to do is actually click our Timeline, so that we could see the Timeline in the Properties panel here, and change something called the End Action, what you want Encore to tell the DVD Player to do once the Timeline comes to an end.
Actually, what we want it to do is to go back to the menu. So under End Action with the Timeline selected in the Properties panel, click on the pick whip, this little At sign here, this little backwards At sign, actually. Click this, and drag this to the menu. So now we have a complete project. We have a menu with a button. When we click the button, we play the timeline. At the end of the timeline, we go back to the menu. We've created a perfect loop. Everything will work according to plan. We're ready to burn our DVD.
- Understanding television standards, transcoding, and pixel aspect ratios
- Building multipage menus
- Creating motion menus
- Adding and linking buttons in menus
- Inserting chapter markers
- Defining user permissions for a disc
- Adding text
- Using audio in Encore
- Looping menus
- Transitioning between menus
- Outputting to the web with Flash
- Integrating with Premiere Pro and After Effects